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Not Actively Booling - last bool 12/23/2025HShowing stats for: ChrispY MD

Quick navigate: ChrispY MD (current), Seedy7, mcker1101, KPJones95, Trebber24, Glep2788, EldestPancake59

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Latest Match View on HaloTracker →

Tue, Feb 17, 2026, 10:19 PM EST
Map: Aquarius - Ranked – Ranked
Mode: Assault:Neutral Bomb Ranked Ranked
K/D/A17 / 19 / 10
Accuracy43.7%
Damage Dealt2450
Clutch Factor CFClutch FactorClutch Factor (0–10) — How hard you carried. Weights: K/D×2 · KDA×0.5 · Accuracy÷15 · Win bonus (+1.5 W, +1 tie, 0 L). Higher = bigger impact.3.5 / 10
Blood Trade Ratio BTRBTRBlood Trade Ratio (BTR) — damage dealt ÷ damage taken. 1.0 = even trade.1.03

Player Stats this Bool Season

ChrispY MD— stats as of Sun Apr 5th 12:23pm EST
Average Kills / Deaths / Assists
16 / 15 / 7
Avg Accuracy: 44.6 · Avg Damage Given: 2,650 · Avg Damage Taken: 2,304
Average CF this Season CFClutch FactorClutch Factor (0–10) — How hard you carried. Weights: K/D×2 · KDA×0.5 · Accuracy÷15 · Win bonus (+1.5 W, +1 tie, 0 L). Higher = bigger impact.
4.2
Average BTR this Season BTRBTRBlood Trade Ratio (BTR) — damage dealt ÷ damage taken. 1.0 = even trade.
1.15 🩸
Medals acquired:
CF 9.50
Acquired: 0
9.5 Crescent
You broke the perimeter. First strike, clean execution, then you vanished.
CF 9.60
Acquired: 0
9.6 Full Moon
The objective went dark. Every angle belonged to you until the lobby folded.
CF 9.70
Acquired: 0
9.7 Eclipse
You flipped the fight. When the eclipse hit, enemies lost control and vision.
CF 9.80
Acquired: 0
9.8 Sun
You were the center. The match orbited your pressure and your timing.
CF 9.90
Acquired: 0
9.9 Comet
You turned momentum into mayhem. Rotations, trades, and ruthless follow-ups.
CF 100
Acquired: 0
10 The Halo
You became the ring. Spartan 117 performance: unstoppable control from spawn to last respawn.
Lethality Index Acc-heavy + HS×3 + KDA — center = best

Bool Season Leaderboards

Feb 15th – March 31st
0 days left in this bool season. Ranked Arena only
Load latest leaderboards…

    Recent Matches

    #MapModeTimeResKDAAccCF CFClutch FactorClutch Factor — How hard you carried. 0–10 scale.BTR BTRBTRBlood Trade Ratio (BTR) — damage dealt ÷ damage taken. 1.0 = even.CSR
    1   Aquarius - Ranked Assault:Neutral Bomb Ranked Tue, Feb 17, 2026, 10:19 PM ESTFeb 18, 3:19am L 17 19 10 43.7% 3.5 1.03 🩸 1023 (Result: -8)
    2   Serenity - Ranked Ranked:King of the Hill Tue, Feb 17, 2026, 9:58 PM ESTFeb 18, 2:58am W 21 16 8 51.2% 4.3 1.28 🩸 1031 (Result: +8)
    3   Canopy - Ranked Ranked:Oddball Tue, Feb 17, 2026, 9:32 PM ESTFeb 18, 2:32am L 14 18 12 38.1% 2.8 0.94 🩸 1023 (Result: -8)
    4   Forbidden - Ranked Ranked:Strongholds Tue, Feb 17, 2026, 9:05 PM ESTFeb 18, 2:05am Tie 18 17 9 45% 3.9 1.05 🩸 1031 (Result: +0)
    5   Aquarius - Ranked Ranked:CTF 3 Captures Tue, Feb 17, 2026, 8:45 PM ESTFeb 18, 1:45am L 15 20 11 40.2% 2.5 0.88 🩸 1031 (Result: -8)
    6   Streets - Ranked Ranked:Oddball Tue, Feb 17, 2026, 8:22 PM ESTFeb 18, 1:22am W 19 15 7 48.3% 4.1 1.15 🩸 1039 (Result: +8)
    7   Serenity - Ranked Assault:Neutral Bomb Ranked Tue, Feb 17, 2026, 8:06 PM ESTFeb 18, 1:06am L 12 22 6 35.4% 2.1 0.72 🩸 1031 (Result: -8)

    (sample data – match history unavailable)

    Most Recent Bool Session

    Tue, Feb 17, 2026
    Length of Session: 2.2 hours (8:06 PM – 10:19 PM EST)
    Matches: 9 (1W-7L-1T)
    Avg Kills: 16
    Avg Deaths: 15
    Avg Assists: 7
    KD Ratio: 1.08
    Session CF:   4.2 CFClutch FactorClutch Factor — How hard you carried. 0–10 scale.
    Session BTR:   1.15 BTRBTRBlood Trade Ratio (BTR) — damage dealt ÷ damage taken. 1.0 = even trade.
    CSR Delta over Session: -41

    (sample data – match history unavailable)

    CSR Projections

    Collapsed — click the arrow to load the chart & projections (lighter page load; easier scroll to LiveBool).

    Halolytics LiveBool

    Not livebooling

    Real-time view from your capture card (OCR). Rest of Halolytics uses Microsoft/Halo API; LiveBool supplements with live screen data so we don’t hit rate limits. Pipeline: Capture card → Laptop → Pi → Dashboard.

    Click Simulate to start
    Physical Feed: Offline Capture Laptop Pi Dashboard Connect capture card or press Simulate to enable
    Elgato Capture Card: Not Capturing

    End game clock?

    Saving adds this session to Game History (sessions) below. Post-game recaps stay separate.

    Start a Bool Session under Player Stats this Bool Session first. Then use Start Game Clock for each match.

    Manual roster — fix OCR names

    One gamertag per line. Applied to the Pi (same as Grab). Mac kill-feed script uses this list for fuzzy matching when not using --post-all.

    OCR — Current Match Data

    Stats from current game (capture card OCR). Updates when feed is connected.

    Map
    Mode
    Score
    K / D / A
    Last capture

    Player Stats this Bool Session

    A Bool Session is your whole stack (often 45 minutes to multiple hours). One session can contain many matches — start a Game Clock above for each game. Stats below reset per game; the bool timer keeps running.

    Playing as ChrispY MD

    K/D this game (from kill feed OCR)
    Select: click a Spartan to compare in charts
    K D A Avg life K / sec

    Kill feed OCR fills this table during each game. Post-game recap can add richer stats later.

    Game Charts

    Real-time K/D over time (game clock). Avg lifetime, streaks & swings from kill-feed OCR.

    Start (EST) / Map / Gametype
    Avg lifetime
    K streak
    D streak
    Swing (K−D)
    Score
    Player: ChrispY MD

    Click legend items to toggle lines. Click 2 points for Δ. Double-click chart to reset zoom.

    Pause to compare. Double click to reset zoom.

    Refresh latency:

    Game History

    Post-game recap notes from OCR. Click Extract Post Game Recap, scroll through stat pages, and the recap is saved here.

    Sessions (Start → End Game Clock)

    When you end the game clock, you can save a short record here (browser only). Each run gets a unique Game ID when you press Start Game Clock.

    No saved sessions yet.
    No recaps yet. Extract a post-game recap to see it here.
    Beaver Creek · Slayer Example 50–42 · 8:24 · Win — 3/18/2026, 10:15 PM
    Game ID: G-20260318-221534-7892
    ChrispY MD18/12/4
    343 SpaceCase14/10/2
    343 Oscar10/15/3
    343 Chilies8/13/5
    343 Mickey12/11/1
    343 Shady Seal6/14/2
    Streets · Oddball Example 100–87 · 11:02 · Loss — 3/17/2026, 9:42 PM
    Game ID: G-20260317-214205-3421
    ChrispY MD12/15/8
    343 Bergerton9/11/6
    343 GrappleMans7/14/4
    343 Free Money11/9/3
    343 Referee6/12/5
    Seedy714/10/2
    Token refreshed 36 days ago

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