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Not Actively Booling - last bool 12/23/2025HShowing stats for: ChrispY MD

Quick navigate: ChrispY MD (current), Seedy7, mcker1101, KPJones95, Trebber24, Glep2788, EldestPancake59

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Latest Match View on HaloTracker →

Tue, Feb 17, 2026, 10:19 PM EST
Map: Aquarius - Ranked – Ranked
Mode: Assault:Neutral Bomb Ranked Ranked
K/D/A17 / 19 / 10
Accuracy43.7%
Damage Dealt2450
Clutch Factor CFClutch FactorClutch Factor (0–10) — How hard you carried. Weights: K/D×2 · KDA×0.5 · Accuracy÷15 · Win bonus (+1.5 W, +1 tie, 0 L). Higher = bigger impact.3.5 / 10
Blood Trade Ratio BTRBTRBlood Trade Ratio (BTR) — damage dealt ÷ damage taken. 1.0 = even trade.1.03

Player Stats this Bool Season

ChrispY MD— stats as of Tue Apr 14th 7:24am EST
Average Kills / Deaths / Assists
16 / 15 / 7
Avg Accuracy: 44.6 · Avg Damage Given: 2,650 · Avg Damage Taken: 2,304
Average CF this Season CFClutch FactorClutch Factor (0–10) — How hard you carried. Weights: K/D×2 · KDA×0.5 · Accuracy÷15 · Win bonus (+1.5 W, +1 tie, 0 L). Higher = bigger impact.
4.2
Average BTR this Season BTRBTRBlood Trade Ratio (BTR) — damage dealt ÷ damage taken. 1.0 = even trade.
1.15 🩸
Medals acquired:
CF 9.50
Acquired: 0
9.5 Crescent
You broke the perimeter. First strike, clean execution, then you vanished.
CF 9.60
Acquired: 0
9.6 Full Moon
The objective went dark. Every angle belonged to you until the lobby folded.
CF 9.70
Acquired: 0
9.7 Eclipse
You flipped the fight. When the eclipse hit, enemies lost control and vision.
CF 9.80
Acquired: 0
9.8 Sun
You were the center. The match orbited your pressure and your timing.
CF 9.90
Acquired: 0
9.9 Comet
You turned momentum into mayhem. Rotations, trades, and ruthless follow-ups.
CF 100
Acquired: 0
10 The Halo
You became the ring. Spartan 117 performance: unstoppable control from spawn to last respawn.
Lethality Index Acc-heavy + HS×3 + KDA — center = best

Bool Season Leaderboards

Feb 15th – March 31st
0 days left in this bool season. Ranked Arena only
Load latest leaderboards…

    Recent Matches

    #MapModeTimeResKDAAccCF CFClutch FactorClutch Factor — How hard you carried. 0–10 scale.BTR BTRBTRBlood Trade Ratio (BTR) — damage dealt ÷ damage taken. 1.0 = even.CSR
    1   Aquarius - Ranked Assault:Neutral Bomb Ranked Tue, Feb 17, 2026, 10:19 PM ESTFeb 18, 3:19am L 17 19 10 43.7% 3.5 1.03 🩸 1023 (Result: -8)
    2   Serenity - Ranked Ranked:King of the Hill Tue, Feb 17, 2026, 9:58 PM ESTFeb 18, 2:58am W 21 16 8 51.2% 4.3 1.28 🩸 1031 (Result: +8)
    3   Canopy - Ranked Ranked:Oddball Tue, Feb 17, 2026, 9:32 PM ESTFeb 18, 2:32am L 14 18 12 38.1% 2.8 0.94 🩸 1023 (Result: -8)
    4   Forbidden - Ranked Ranked:Strongholds Tue, Feb 17, 2026, 9:05 PM ESTFeb 18, 2:05am Tie 18 17 9 45% 3.9 1.05 🩸 1031 (Result: +0)
    5   Aquarius - Ranked Ranked:CTF 3 Captures Tue, Feb 17, 2026, 8:45 PM ESTFeb 18, 1:45am L 15 20 11 40.2% 2.5 0.88 🩸 1031 (Result: -8)
    6   Streets - Ranked Ranked:Oddball Tue, Feb 17, 2026, 8:22 PM ESTFeb 18, 1:22am W 19 15 7 48.3% 4.1 1.15 🩸 1039 (Result: +8)
    7   Serenity - Ranked Assault:Neutral Bomb Ranked Tue, Feb 17, 2026, 8:06 PM ESTFeb 18, 1:06am L 12 22 6 35.4% 2.1 0.72 🩸 1031 (Result: -8)

    (sample data – match history unavailable)

    Most Recent Bool Session

    Tue, Feb 17, 2026
    Length of Session: 2.2 hours (8:06 PM – 10:19 PM EST)
    Matches: 9 (1W-7L-1T)
    Avg Kills: 16
    Avg Deaths: 15
    Avg Assists: 7
    KD Ratio: 1.08
    Session CF:   4.2 CFClutch FactorClutch Factor — How hard you carried. 0–10 scale.
    Session BTR:   1.15 BTRBTRBlood Trade Ratio (BTR) — damage dealt ÷ damage taken. 1.0 = even trade.
    CSR Delta over Session: -41

    (sample data – match history unavailable)

    CSR Projections

    Collapsed — click the arrow to load the chart & projections (lighter page load; easier scroll to LiveBool).

    Halolytics LiveBool

    Not livebooling

    Real-time view from your capture card (OCR). Rest of Halolytics uses Microsoft/Halo API; LiveBool supplements with live screen data so we don’t hit rate limits. Pipeline: Capture card → Laptop → Pi → Dashboard.

    Click Simulate to start
    Physical Feed: Offline Capture Laptop Pi Dashboard Connect capture card or press Simulate to enable
    Elgato Capture Card: Not Capturing

    End game clock?

    Save this match under Saved Games with your Game ID and kill-feed snapshot. Optionally attach full post-game scoreboard stats to the same save.

    End Bool Session?

    The purple timer is this bool block. Saving stores a recap on the Pi — same list as Saved Bool Session recaps below. Match count increases each time you use End Game Clock during this bool session.

    Start a Bool Session under Player Stats this Bool Session first. Then use Start Game Clock for each match.

    Optional — 6 one-shot grabs: open each post-game stat tab (same 6 as in-game), then click 1–6 so OCR runs once per screen. Enter the match Game ID (from Game Clock) so slides merge; click Save merged recap when finished. Slide grabs do not push roster into the live killfeed path — only recap merge on the Pi. On the Mac, each grab also saves ~/livebool/slide_forensics/ PNGs (full frame + OCR crop) for inspection.

    Add a gamertag to known list

    Adds to the current roster for this game (doesn’t wipe). Useful when “Grab players” misses someone. The Mac kill-feed script uses this list for fuzzy matching when not using --post-all.

    OCR — Current Match Data

    Stats from current game (capture card OCR). Updates when feed is connected. Team Kills is derived from killfeed OCR (not objective score).

    Map -
    Mode -
    Team Kills
    K / D / A
    Last capture

    Player Stats this Bool Session

    A Bool Session is your whole stack (often 45 minutes to multiple hours). One session can contain many matches — start a Game Clock above for each game. Stats below reset per game; the bool timer keeps running.

    Playing as ChrispY MD

    K/D this game (from kill feed OCR)
    Select: click a Spartan to compare in charts
    K D A Avg life K / sec

    Kill feed OCR fills this table during each game. Post-game recap can add richer stats later.

    Game Charts

    Real-time K/D over time (game clock). Avg lifetime, streaks & swings from kill-feed OCR.

    Start (EST) / Map / Gametype
    Avg lifetime
    K streak
    D streak
    Swing (K−D)
    Score
    Player: ChrispY MD

    Click legend items to toggle lines. Click 2 points for Δ. Double-click chart to reset zoom.

    Pause to compare. Double click to reset zoom.

    Refresh latency:

    Saved Bool Sessions

    Whole-session notes on the Pi. End Bool Session can save with timer + match count, or add a recap manually at the bottom.

    No bool session recaps yet.

    Add Bool Session Manually

    BoolIQ

    Saved Games with Post‑Game Recap

    The rich layer: medals, accuracy, full stat pages — stuff live OCR often misses. Run Extract Post Game Recap after the match and scroll every tab so the Pi can capture it. Cards here merge with a quick End Game Clock snapshot below when Game ID matches.

    No post-game recaps from the Pi yet.
    Beaver Creek · Slayer Example 50–42 · 8:24 · Win — 3/18/2026, 10:15 PM
    Game ID: G-20260318-221534-7892
    ChrispY MD18/12/4
    343 SpaceCase14/10/2
    343 Oscar10/15/3
    343 Chilies8/13/5
    343 Mickey12/11/1
    343 Shady Seal6/14/2
    Streets · Oddball Example 100–87 · 11:02 · Loss — 3/17/2026, 9:42 PM
    Game ID: G-20260317-214205-3421
    ChrispY MD12/15/8
    343 Bergerton9/11/6
    343 GrappleMans7/14/4
    343 Free Money11/9/3
    343 Referee6/12/5
    Seedy714/10/2

    Saved Games

    Lightweight log in this browser when you End Game Clock and save — Game ID, duration, kill-feed roster. Pair with the post-game section above for the full picture when IDs line up.

    No saved game-clock snapshots yet.
    Token refreshed 5 days ago

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